We will be discussing how to beat all the
bosses in GoW3 Horde Mode, and handling each boss specifically. But first, a
little overall advice: clear out the wave first if you can. The bosses all
become very easy to kill if you can clear out all the “little” guys. The word
“little” is in apostrophes, because more often than not, bosses are accompanied
by the big hitters: boomers, maulers, grinders, and kantus. I will be posting
another guide on all the “little” guys, but as a rule of thumb, kill them all
first.
You will need to learn how to kite, if you
don’t already know. You can read about how to kite here. Also, this guide will
be how to kill these bosses by yourself. If you have friends, this whole
process becomes even easier.
Now, on to the bosses!
Berserkers:
Berserkers can be tough. However, they are very dumb, and only utilize melee.
The easiest strategy to beating a berserker is to use a scorcher (flame
thrower) on him. He will cover his face and stumble around for a few seconds
while on fire, and becomes more vulnerable to bullets while in this state. Once
he goes back to normal, simply use the scorcher on him again. Rinse, repeat.
Always keep an obstacle between you and the
berserker if possible. This makes his charges easy to avoid, as he’ll charge
right into the obstacle. If you can’t keep an obstacle between you, it’s still
pretty simple to just roll out of the way when he charges.
Lambent Berserkers:
The lambent berserkers are easily the
hardest enemy to beat. This is because they are only susceptible to weapons
when they are about to charge or jump, or right after charging or jumping. They
also only utilize melee, and so the kiting tactic works with them.
They have a yellow/gold area on their chest
that is their only weak spot. Unfortunately, this is covered by bone unless
they are attacking, as I said above. The best way to beat them is to have quick
reflexes. Let them get close enough to charge, and that spot will open up for a
second. Do enough damage and it will stop their charge, making them stagger for
a few seconds while still vulnerable in their chest.
If you don’t do enough damage to stop their
charge (or just want to play it safer), then roll out of the way while they
charge, and then shoot the open area while they recover from the charge. This
same tactic will work if they are jumping.
Savage
Corpsers: Savage corpsers take a
while to beat, but are pretty easy. Their legs are impervious to weapons, but
their head and abdomen are soft spots. They will walk straight towards you, and
you can shoot them in the head. When you do this, they will cover their face
with their legs, and can’t be hurt in their head (they can still be hurt by
shooting their abdomen during this time.
If you do enough damage by repeating this
cycle, they will eventually rear up and scream in pain. You can take this time
to unload on them. For this reason, reload anytime they cover their heads, so
you’ll have a full magazine to unload into their soft belly.
If they get too close, simply roll out of
the way, and run. They can’t keep up with your sprinting.
Eventually, they will burrow under the
ground. An arm will come up and chop at you, but is easily avoided through
rolling and running. After that attack, they will burrow towards you, and rise
up suddenly. Dodge this, and the cycle starts over.
Brumak: This guy’s difficulty depends on the map you are
playing. There are some doorways that he can’t get through on some maps, so the
strategy is obvious: hide in there.
For other maps, you’ll have to make sure
that you are behind cover. He has two attacks: machine guns mounted on both of
his arms, and a rocket launcher mounted on his back that fires multiple rockets
in a barrage.
You will want to pop out of cover in between
bursts of machine gun fire and shoot at the guns on his wrists. Eventually they
will be destroyed, and he won’t be able to shoot them anymore, and will only
have his rocket launcher.
When he fires a rocket barrage, sometimes
simply ducking for cover will work. But about 1/3 of the time, a stray rocket
will miss the cover, and hit behind you. This will down you, and possibly kill
you outright. The best idea is to have cover in which you can roll left or
right, and dodge the rockets altogether.
Once his machine guns are down, you can
pretty much shoot him wherever. Some guides say to shoot his rocket launcher
next. But in my experience, once you down the launcher, he is dead anyway. So
just kill him.
Reavers: When my friends as I see reavers, we get excited, as
this is arguably the easiest boss in the game. They have two attacks: machine
gun fire and a single rocket attack. The easiest way to beat them is simply to
hide behind cover and shoot them. They are basically a mix between grinders and
boomers. Their height does give them some advantage, as they can shoot over
some lower obstacles, so beware of that.
Also, the designers knew these guys were
easy to kill. This means that if they show up as a boss, you can expect to
fight 2-3 of them at a time, and about 5-6 total on that wave.
They are also an exception to the rule about
killings adds first. They are so easy, that you can include them in your
killing plan.
Gunkers: Gunkers can shoot at you from across the map. While
not the toughest enemies, they can be the hardest, depending on the map and
your base setup. When in close, they can also shoot out an arm that will down
or possible outright kill you.
If you are in an open area, you’ll have to
do a lot of rolling around to avoid their ranges attack, which does splash damage.
If you are in an area that that has an enclosed structure, sometimes you can
get them stuck on an obstacle where they can’t get close enough to you to
melee, and they ranged attack hits the ceiling before getting to you.
If you can’t do this however, you’ll need to
shoot and dodge, like stated above. This enemy is annoying, but not necessarily
hard. It gets really tedious if you have two of them on the map at the same
time. Hopefully you can get them to fire simultaneously, and so avoid both shots
at once. The good news is, their shots have a high arc, so you can see it
coming from pretty far away, and have time to dodge.
Well, get out there and beat some bosses!
- Woody
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