For those of you who don't know what a tabletop game is, it is using miniature "toys" to depict warriors, soldiers, etc, and using a roll of the dice to determine accuracy, damage dealt, etc. This particular tabletop game has a fantasy medieval theme. I decided to try and play with my 2 year old. This is the outcome:
Scenario: Our band of adventurers (consisting of a Fighter, Rogue, Wizard, and Cleric) happened upon a group of 4 skeletons, 2 goblin archers, and a minotaur.
Round 1: Friendly: Fighter advances, kills skeleton1. Rogue misses skeleton2. Wizard kills Skeleton2 with a fireball. Cleric misses skeleton3.
Enemy: Skeleton3 critically hits cleric, knocking him unconscious. Skeleton4 misses rogue. Archer1 hits Rogue for minor damage. Minotaur kills Cleric.
"Wait! He's not dead, Daddy!"
"But he got killed by the minotaur."
"No, I save him"
Adjustment to round 1 Enemy: Minotaur misses Cleric.
Round 2: Friendly: Fighter critically hits minotaur, killing him.
"He's back alive!"
"No, baby girl, we killed him. He's a bad guy."
"I want to be horsey."
Adjustment to Round 2 Friendly: Suddenly, 3 knights Templar appear on horses, and trample two skeletons and an archer.
"I want to fight the dragon, Daddy."
"He's too big for this map, Baby."
"I be him, ok?"
Adjustment to Round 2 Friendly, take 2: Icingdeath the white dragon appears and knocks everyone sprawling, some off the edge of the world. He then flies away to his upstairs bedroom and hides under a bed where I have to retrieve him before he gets broken. To do so I must trade a fluffy purple dog for him.
Conclusion: Game was a tie between armies after 2 rounds.
- Sapper Woody
LOL I love it! Gotta love them girls! ♥
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